A casual approach to the RTS genre; easy to learn and play with no base building aspects. The game focuses on capture points that generate resources, and controlling/positioning your units effectively.


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Look awesome, but some mechanics of turn based advance wars are felt really bad. Really hard to play.

Very Nice Game. Selection should be more visible. 


I feel the whole mechanic of Advance Wars was ignored when this was created.

If you want a RTS, make one.

Turn based strategy is an entire different genre, with a whole different way of approaching things.

Trying to force the two together just makes an overcomplicated mess.

nice game, you are a fan of Advance wars dont you? :)

Great game! The AI plays really well so it's challenging and it's very well presented. Congratulations!


I really like this! 

Not that im good at it tho xD